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Courses

Courses

Explore our wide range of courses, filtered by age, program type, and exam profile. Whether you’re interested in verbal or quantitative subjects, we have something to challenge and inspire you.

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  • 3D Printing Wonders!

    What is 3D printing? What are the principles and main applications of this amazing technology?

    Learn more about a trend that is increasingly influencing large parts of the global material innovation industry and product fabrication.

    Imagine, Design, Create!

    This online course offers the opportunity to discover the innovative uses of 3D printing and to understand the evolution of this fast-growing field.

    Using new design and production technologies (CAD & CAM), you will be learning how to digitally shape your ideas in 3D and how to apply 3D printing technology. In other words, you will learn how to manage a complete design and printing system that requires great care and attention in combining different  factors that need to work together in a harmonized way

    Adventures in Science and Engineering

    In this dynamic and interactive course, students embark on an exciting journey to explore the fascinating worlds of Science and Engineering. Through a combined approach involving engaging discussions, hands-on experiments, and creative projects, students will develop a deep understanding of fundamental scientific principles and engineering concepts and how they contribute to solving real-world problems and improving our everyday lives.


    They will discover the scientific method and engineering design process, gaining valuable skills in critical thinking, problem solving and collaboration during experimentation. From exploring the density of materials to constructing their own electrical circuits, students will have the opportunity to apply their knowledge in a series of entertaining and interactive experiments and projects.They will build aluminum foil boats to explore buoyancy,  construct various motorized vehicles, design small gliders to investigate aerodynamics, and explore the fascinating world of stating electricity. Throughout the course, emphasis will be placed on promoting creativity, curiosity, and collaboration, as students discover the wonders of science and engineering and develop a sense of excitement for the endless possibilities that lie ahead.


    Learning Objectives:

    • Describe the scientific method and the engineering design process and explain how they are used to solve problems and develop solutions.
    • Understand the fundamental principles of density, buoyancy, dynamics, energy, work, electricity, power and motion including Newton’s laws and their application in engineering projects.
    • Design and conduct experiments to investigate scientific phenomena and engineering concepts and analyze experimental data to draw conclusions based on evidence and observations.
    • Construct and test creative and innovative models, prototypes, and devices to solve engineering challenges such as mousetrap cars, bridges, towers, hydraulic cranes and many more.
    • Effective collaboration with peers to communicate scientific ideas and engineering solutions clearly and effectively through written and oral presentations.

    Ancient Architecture & Hidden Math

    When was mathematical thinking born? What knowledge did architects have 4 thousand years ago? How were the pyramids built? What is the “golden” ratio? Are there perfect numbers? Where is Math hiding in the Parthenon? Why is the seating area in ancient Greek theaters in a circular shape?

    In this course, we will analyze the use of Mathematics in Architecture over the centuries and its use by different cultures. Starting from the beginning of counting and geometry, we will discover how the ancient architects used their mathematical knowledge in each period. We will travel to Ancient Egypt, learn about the cultural development of the Sumerians and the Babylonians of Mesopotamia and discover the great contribution of Greek mathematics in Ancient Greece.

    Students will have the opportunity to learn about monumental construction achievements of the ancient civilizations and the application of mathematics in them, to find hidden “golden” numbers, to create their own constructions and to discover how mathematics are manifested in the impressive constructions of the Egyptians, the Mesopotamians and the Ancient Greeks.

    Introduction to Web Design (Greek)

    This course introduces students to basic web design using HTML (Hypertext Markup Language) and CSS (Cascading Style Sheets). The course does not require any prior knowledge of HTML or web design. Throughout the course students are introduced to planning and designing effective web pages; implementing web pages by writing HTML and CSS code; enhancing web pages with the use of page layout techniques, text formatting, graphics, images, and multimedia; and producing a functional, multi-page website.

    Students should have a general background in using a computer, managing files, and a basic knowledge of the Internet. Students should also be able to navigate to and within a website using a web browser such as Chrome, Firefox, Internet Explorer, or Safari. Students do not need to purchase any software for this course.

    It is recommended that 5th & 6th grade students have completed the Scratch Middle School course.

    Scratch Middle School (English)

    Teaching basic programming principles such as variables, selection structures, repetition structures, and event handling.

    Scratch is a visual programming language developed at MIT, in order to make it easier to create animations, develop games and other interactive work type projects.

    Through a series of activities and games based on creative thinking, students learn how to apply their mathematical skills and use programming code. At the end of the course, students develop their own video game which will then share with their CTY Greece Online instructor and classmates.

    Prior programming knowledge and skills are not required, though students should be familiar with using an internet browser, and need to have basic computer skills (e.g. cut & past, email attachments, etc.). No book or software purchase is required.

    Scratch Middle School (Greek)

    Teaching basic programming principles such as variables, selection structures, repetition structures, and event handling.

    Scratch is a visual programming language developed at MIT, in order to make it easier to create animations, develop games and other interactive work type projects.

    Through a series of activities and games based on creative thinking, students learn how to apply their mathematical skills and use programming code. At the end of the course, students develop their own video game which will then share with their CTY Greece Online instructor and classmates.

    Prior programming knowledge and skills are not required, though students should be familiar with using an internet browser, and need to have basic computer skills (e.g. cut & past, email attachments, etc.). No book or software purchase is required.

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