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Explore our wide range of courses, filtered by age, program type, and exam profile. Whether you’re interested in verbal or quantitative subjects, we have something to challenge and inspire you.

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  • Scratch Middle School (Greek)

    Teaching basic programming principles such as variables, selection structures, repetition structures, and event handling.

    Scratch is a visual programming language developed at MIT, in order to make it easier to create animations, develop games and other interactive work type projects.

    Through a series of activities and games based on creative thinking, students learn how to apply their mathematical skills and use programming code. At the end of the course, students develop their own video game which will then share with their CTY Greece Online instructor and classmates.

    Prior programming knowledge and skills are not required, though students should be familiar with using an internet browser, and need to have basic computer skills (e.g. cut & past, email attachments, etc.). No book or software purchase is required.

    Strategic Games: Discover your Victory Approach!

    Can we use strategic games in our everyday life? Actually, we can change our way of thinking and gain the benefits of gaming knowledge. Strategic thinking can help students better understand their choices, evaluate them, think about the implications of each choice, and ultimately choose the best one.

    This class travels us to distant cultures, we become familiar with the games and their philosophy, we observe their similarities and differences and we learn to apply gaming knowledge in other walks of life. From classic chess students will move to Fortress, Circular and SER chessboard, to the Chinese Go (Go) and then to the game of the Japanese generals, Shogi. Through these games, students develop analytical and critical thinking, solve problems, learn to recognize other students’ strategies and to plan their own. By the end of the class students will have acquired ways to combine this knowledge and make use of it in their everyday life.

    Taming Randomness

    Chance plays an important part in all aspects of life.

    We take chances every day: will a shot at goal land in the goal or miss? Will we be caught in a sudden shower or not? How long do we need to wait to be served in our favourite burger house?

    Chance or random variation is also a central feature of all working systems: a scientist taking measurements in a lab; a disease spreading through a population; an economist studying price fluctuation. In all these processes some element of chance or randomness are present.  Is it possible to understand and therefore model and analyse such phenomena? If so, what are the tools we need to achieve that? Do we live in a world of randomness, or, as Einstein famously claimed, no one plays dice with the universe?

    During this course, we will attempt to “tame randomness” using mathematics as our compass. 

    Learning objectives:

    • Develop a robust theoretical understanding of the basics of probability theory. 
    • Develop the capability to identify the underlying randomness in real life problems, and decide how to model and quantify it.
    • Gain an in-depth understanding of the basic technical tools needed in applied probability.
    • Make use of random variables and theoretical probability distributions to model simple random processes (Η).

    The Author’s Workshop

    Students, within the writing community of their classroom, learn to express themselves freely and to listen to the opinion of others. This writing course helps students sharpen their skills and become creative in reading and writing.  This not only enriches their knowledge of setting the scene, the characters, and the plot, but it also shows them how to use figurative speech and a variety of plot mechanics.

    The Magic of Mathematical Thinking

    Welcome to the enchanting world of mathematical thinking! In this course, yοu will embark on a magical journey where numbers, shapes, and patterns come to life through the power of mathematical thinking.

    Through captivating stories, interactive games, and hands-on activities, you will uncover the beauty and wonder of mathematics. You will learn to see the world through a mathematical lens, discovering the hidden patterns and structures that surround you every day.

    From exploring the symmetry of nature to unraveling the mysteries of prime numbers, you will engage in a variety of activities designed to stimulate their curiosity and creativity. You will develop problem-solving skills as they tackle mathematical puzzles and challenges, learning to approach problems with imagination and ingenuity.

    Join us on this magical adventure where mathematical thinking sparks curiosity, inspires creativity, and opens doors to endless possibilities!

    Learning Objectives:

    • Define and distinguish between inductive, deductive, and abductive reasoning, providing examples of each.
    • Explore and explain the relationship between number patterns and geometry, using both explicit and recursive formulas.
    • Be introduced to symbolic logic by constructing and interpreting truth tables.
    • Solve problems using algebraic, geometric, and symbolic representations and different models.
    • Cultivate skills to enhance cooperation, creativity, critical thinking, flexibility.

    The Wizards of Writing

    From a lab report to a fairy tale, writing changes form, style and vocabulary.

    In this workshop, students, as readers, will navigate through genres.

    As writers, they will experiment with different writing methods in an attempt to familiarize themselves with both creative and scholarly writing, poetry and narrative techniques which will help them develop their own writing voice.
    They will also ask questions, explore meaningful ways used to bring language to life and practice impromptu speaking and debate.

    In this workshop, students play with language, collaborate, create, present, provide and receive feedback, with the aim of developing critical thinking and creative expression.

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